Inochi Creator
Create and edit Inochi2D puppets
Luna the Foxgirl ✓ Verified
com.inochi2d.inochi-creatorInochi2D is a framework for realtime 2D puppet animation which can be used for VTubing, game development and digital animation.
Inochi Creator is a tool that lets you create and edit Inochi2D puppets.
Screenshots
Observed history
| App | Change | Version | When ↓ |
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No observed changes yet.
The initial import establishes a baseline. Future version changes will appear here.
Browse the app catalogue →Upstream releases
Release notes supplied by the developer. These dates are not Flathub package publication times.
0.8.620 Sept 2024
Changelog
- minor bug fixes in v0.8.5 by @seagetch in #361
- Enhancement of automesh: added grid mesh configuration. by @seagetch in #362
- New Viewport Zooming Control by @r888800009 in #383
- Add Mirror Viewport Feature by @r888800009 in #384
- Duplicate Dialog return value avoids mistakes reuse reference by @r888800009 in #393
- Fixed Mirror View and Flip Pairings igButton Label Collision by @r888800009 in #385
- Fixed animation create crash when import PSD or KRA by @r888800009 in #386
- Save to temp to prevent file corruption by @r888800009 in #388
- feat: show/hide Mesh Group Child Nodes Bounds by @r888800009 in #394
- Feature: Preserving Folder Structure by @r888800009 in #395
- Settings: Handle corrupted settings file and provide error dialog by @r888800009 in #396
- Use memmove to prevent ASAN memcpy-param-overlap in release build by @r888800009 in #397
- Experimental: Add SizeSort for Viewport Right Click Menu Sorting by @r888800009 in #398
- animlist.d: Add duplicate animation option to animlist panel by @r888800009 in #405
- Add support for opening .inx files when DRAG n DROP by @r888800009 in #403
- Added autoConnect Feature by @r888800009 in #401
- Feature: Add polygonal lasso tool for meshedit by @r888800009 in #409
- fix: apply one-time transformation to MeshGroupNode drawing by @r888800009 in #407
- Refactored and Allow inspector node icon toggle by @r888800009 in #408
- Fixed calculation of mouse position when rotation of X/Y is set. by @seagetch in #410
- Add validation for camera size to prevent crashes and close pipe by @r888800009 in #411
- Feature: Add Node Filter and Support Shift Selection in NodesPanel by @r888800009 in #404
- Simplified Chinese translations for 0.8.6, since 0.8.1. by @Richardn2002 in #413
- Features: scrolling when parameter arm selection by @r888800009 in #406
- Fix Lasso Tooltip by @r888800009 in #416
- Pt-BR translation by @yussuna in #414
- zh-TW.po translation and fix ja.po, zh-CN.po icon, doc by @r888800009 in #420
- Add translation validation script and update documentation by @r888800009 in #417
- 0.8.6 New Feature Fixes by @r888800009 in #415
- Spanish translation update by @grillo-delmal in #422
0.8.526 May 2024
Changelog
- Update translation files and Spanish translation by @grillo-delmal in #334
- [Feature] Add extra map modes that work with flipped axis to Simple Physics by @grillo-delmal in #339
- Restore Edge Tool tooltip and icon by @grillo-delmal in #341
- Fix Krita document import tooltip by @lucasms07 in #350
- Fix path deform tool crashing on meshless nodes by @grillo-delmal in #344
- Fix crash when iterating into unpaired flip pairings by @grillo-delmal in #345
0.8.428 Feb 2024
Changelog
- Added deformation brush (@seagetch in #328)
- Added node icons to Flip Pairing window (@grillo-delmal in #326)
- Added nagscreen support
- Added nagscreen for demo version
- Updated Inochi Creator macOS info
- Updated the macOS version Inochi Creator is built on
- Fixed discovery of libSDL on macOS
- Fixed paste behaviour for keypoints (@seagetch in #322)
- Fixed composite node children not being shown in vertex edit mode (@seagetch in #323)
- Fixed mirror deformation attempting to mirror non-drawable nodes (@grillo-delmal in #327)
- Fixed github runner homebrew install breaking everything, again...
0.8.316 Sept 2023
Changelog
- Added new buttons to switch tool modes
- Added partial deformation support
- Added support for nesting MeshGroup deformation in the editor
- Improved the readability of deformations when stacked
- Updated Japanese translation
- Updated Welcome dialog
- Fixed invalid flip pairing config
