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DXX-Rebirth

Modern cross-platform port of the Descent engine

DXX-Rebirth Contributors

io.github.dxx_rebirth.dxx-rebirth
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DXX-Rebirth is a modern port of the Descent game engine, based on the late D1X and D2X source ports (which, in turn, were based on the original Descent source release and LDescent). The Rebirth Team has spent a lot of time working to improve the source code by fixing old bugs and adding some improvements, while always staying true to our philosophy: Keep it Descent!

DXX-Rebirth has every little feature you may remember from the original Descent 1 & 2 and much more. For example:

  • Full compatibility with Descent and Descent 2, including all expansions and third-party levels.
  • DXX-Rebirth runs on your favourite Operating System. We officially support Linux (and other *NIXs), Mac OS X and Windows. The source code can also be compiled on many other systems!
  • OpenGL provides fast and smooth rendering - even on low-end systems.
  • Optionally you can enable several effects like Transparency, Colored Lighting, Texture Filtering, FSAA, etc.
  • Thanks to SDL, a wide variety of Joysticks are supported. Also you can use more Joysticks, buttons and axes than you can ever operate in your state of evolution.
  • Joystick, Keyboard and Mouse can be used simultaneously.
  • The games can display all resolutions and aspects supported by your monitor, including an option for VSync.
  • Besides MIDI and CD-Audio (Redbook), you can play your own custom Music from your hard drive or a separate AddOn.
  • Both games can utilize special AddOn packs to replace or expand the original game content.
  • Multiplayer via UDP protocol provides a fast and easy-to-use LAN and Online action. This includes reliable communication causing less glitches due to lost packets.
  • The ingame Demo-recording system has been improved. Demos are less glitchy and smaller while still still being backwards-compatible to earlier versions of the games.
  • Higher game speed will not cause glitches such as unacceptable fast homing projectiles, incredible high damage caused by several collisions or Fusion cannon, etc.
  • Player files, Savegames, Demos and Missions from DOS-Versions of the games can freely be used in DXX-Rebirth and vice versa.
  • Mac Command keys are now working - see F1 Help. Command-Q works much like a normal Mac program
  • Multiplayer support over UDP/IP (using port 42424 by default)
  • Even more ...

Screenshots

"Retro mode": the default graphics setup, like the original game but in high resolution
"Retro mode": the default graphics setup, like the original game but in high resolution
Texture filtering enabled
Texture filtering enabled
A comparison of texture filtering options
A comparison of texture filtering options
Alternate HUD configurations
Alternate HUD configurations
Transparency and coloured dynamic lights
Transparency and coloured dynamic lights
Persistent debris from robot explosions
Persistent debris from robot explosions
High-resolution reticle options
High-resolution reticle options
Multiple alternate reticle options
Multiple alternate reticle options
Colored dynamic lighting
Colored dynamic lighting
Support for custom missions
Support for custom missions
Alternate HUD configurations
Alternate HUD configurations
Persistent robot debris
Persistent robot debris

Observed history

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Upstream releases

Release notes supplied by the developer. These dates are not Flathub package publication times.

0.60.0-beta2+a531f5713 Aug 2026

No release notes supplied.

0.60.0-beta215 Apr 2018

No release notes supplied.