The Ur-Quan Masters HD MegaMod
A standalone Mod for The Ur-Quan Masters
JHGuitarFreak ✓ Verified
net.sourceforge.uqm_mods.UQM-MegaModHere you will find The Ur-Quan Masters HD MEGAMOD, a mod that takes the best of the Ur-Quan Master's mods and rolls them up into one big "Mega" mod. Building upon the latest Ur-Quan Masters source code I've made an expansive mod which includes HD-mod, HD-Remix, Nic's Extended mod, and my personal mods which range from quality of life changes and extra modes to making the HD portions of the game look more faithful to the original design. Though not everything is going to be perfect and a few things will still stand out.
Screenshots
Observed history
| App | Change | Version | When ↓ |
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No observed changes yet.
The initial import establishes a baseline. Future version changes will appear here.
Browse the app catalogue →Upstream releases
Release notes supplied by the developer. These dates are not Flathub package publication times.
0.8.56 Jun 2026
We did. You did. Yes we can. No.
- Added two optional directional joystick control types for gamepads, first type only turns the ship towards intended facing (you press the thrust key/button), and the second type auto-thrusts into the intended direction (partial stick push turns the ship towards intended facing without thrusting). Along with the being able choose your stick preference (left or right stick)
- Full control rebinding, not just ship controls, but every bind used by the game.
- Deadzone editing for gamepad left and right sticks.
- Auto-switching button icons based on last input from Player 1
- STARSEED: Fixed Ur-Quan crash site and Utwig Bomb locations not having the proper amount of worlds
- Fixed visual glitches in Linux by making it statically link proper SDL 2.32.10 (not sdl2-compat) when compiling and adding "--renderer=opengles2" to the Linux wrapper script
0.8.420 Mar 2026
Captain! A special deal, a bargain unequalled!
- StarSeed Mode - Shuffles the locations of all plot events, homeworlds, fleet locations, artifacts, and even planetary resources into an entirely new starmap with 3DO voice support!
- ShipSeed - Randomizes which ships alien races have access to (within three tiers) based on your custom seed when starting a new game
- Storage Queue - A proper ship storage system at the starbase; gift ships automatically go into storage if your fleet is full
- Fleet Point System - A new optional challenge that limits your fleet by max melee point value
- QuickSave/QuickLoad - F3 and F4 keys for instant saving and loading
- Lander Cargo Scatter - When your lander explodes, a percentage of its cargo scatters onto the planet's surface
- Full Visual Lander Upgrades - When enabled currently owned lander modifications will appear on lander sprites during planetside
- Full SDL2 gamepad support - Anything that SDL2 supports MegaMod now does too, including hotplugging so you connect a gamepad after the game loads
- And much more!
0.8.311 Apr 2024
THE PROCESS IS INCOMPLETE, YET WE HAVE EMERGED
- The ability to change graphics and music options without restarting!
- Advanced Auto-Pilot which can traverse the shortest past through QuasiSpace!
- An option to resume all music where it last left off, instead of repeating from the beginning for every instance.
- SC1-Styled ship info screens when using PC slides for cutscenes, orchestrated by Kruzen.
- Switch between DOS, 3DO, and UQM "Platform UI" (Making MegaMod look like those respective versions).
- A plethora of HD changes made by Kruzen to be more faithful to their SD counterparts.
- Even more font work! All the UI fonts have been overhauled and some new fonts for the Ilwrath, Spathi, and Ur-Quan.
- And much more!
0.8.213 Nov 2022
Hail Fellow and Well Met. We trust that your seed distributes widely.
- We can now load kerning data for fonts from a 'kerndat.fnt' file within a given font's directory
- Kruzen remade the classic DOS and 3DO spheres while in orbit of a planet
- Show Auto-Pilot destination and distance to destination at the top of the screen when Smart Auto-Pilot is enabled
- We added the ability to toggle reticules over stars of interest using the ALT key on the StarMap
- Optional "Slaughter Mode" which lets you affect select alien race's Sphere of Influence by destroying their ships in battle
- Point of no return fuel indicator is now a proper ellipse thanks to Malin and Kruzen
- And much more!



