Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline — modeling, rigging, animation, simulation, rendering, compositing, motion tracking, and video editing.
Blender is a public project, made by hundreds of people from around the world; by studios and individual artists, professionals and hobbyists, scientists, students, VFX experts, animators, game artists, modders, and the list goes on.
Screenshots
Observed history
| App | Change | Version | When ↑ |
|---|
No observed changes yet.
The initial import establishes a baseline. Future version changes will appear here.
Browse the app catalogue →Upstream releases
Release notes supplied by the developer. These dates are not Flathub package publication times.
5.214 Jul 2026
New features:
- Support for Online Asset Libraries
- Cycles: Texture Cache for reduced memory
- Virtual Reality: Introducing Location Scouting
Enhancements:
- EEVEE: Screen Space Raytracing Overhaul
- Geometry Nodes: New experimental physics system with an initial focus on hair and cloth
- VSE: New "Compositor" effect, strip enhancements, scopes support HDR
- And much more!
5.117 Mar 2026
New features:
- Rendering: New Shader Raycast Node, improved Cycles rendering performance
- Geometry Nodes: New nodes for Volume Grids, string handling and a Bone Info node
- Virtual Reality: Arc teleportation ray drawing and functionality overhaul
Enhancements:
- Grease Pencil: New Fill Workflow
- Compositor: New Mask To SDF node, various improvements to existing nodes
- VSE: Blade tool now has a box gesture that allows for quick cuts
- UI: Searching within Preferences, Quad View improvements
- I/O: Support for the AVIF image format, USD, FBX and glTF improvements
5.018 Nov 2025
New features:
- Completely overhauled color management pipeline now natively supports wide-gamut and HDR color spaces
- Cycles: unbiased volume rendering, multi bounce SSS
- Video Sequencer: added a compositor strip modifier
Enhancements:
- EEVEE: material compilation speed has been improved
- Geometry Nodes: support for Bundles, Closures and new volume nodes
- Grease Pencil: motion blur support
- Rendering: new multiple scattering mode for Sky node and a new Radial Tiling node
- Several improvements for virtual reality
4.515 Jul 2025
New features:
- Vulkan backend with support for OpenXR, Subdivision, USD/Hydra and more
- New Manifold boolean solver
- New Geometry Nodes for mesh normals, file import, Grease Pencil and more
Enhancements:
- Grease Pencil: Added a new supersampling anti-aliasing (SSAA) method for rendering
- File I/O: New experimental FBX importer and improvements to USD, glTF, OBJ and SVG
- Cycles: Improvements to Adaptive Subdivision, Bump Mapping and new custom cameras
- Compositor: New nodes and most options are exposed as single value inputs now
- Sculpt: Pen Tablet Tilt Support, brush and performance improvements



