BZFlag is a 3D networked multi-player multi-platform tank battle game. It runs on Windows, macOS, Linux, BSD, and other platforms. It was one of the most popular games ever on Silicon Graphics machines and continues to be developed and improved to this day.
Screenshots
Observed history
| App | Change | Version | When ↑ |
|---|---|---|---|
| updated | 2.4.30 | 18 Sept 2026 |
Upstream releases
Release notes supplied by the developer. These dates are not Flathub package publication times.
2.4.3016 Mar 2025
This version just reverts a change to 2.4.28 that caused the menu to sometimes look strange in at least the medium quality level.
2.4.2825 Feb 2025
This release includes various improvements to the game client and a container for game servers::
- Improved game controller support, including a range limit, deadzones, ramp types, and corner stretching for controllers that don't map to a square
- Better capture support in software such as OBS
- Ability to paste text from the clipboard in the game client
- CGNAT support when used with both an updated client and server
- Dockerfile to build a container for running game servers, with support for custom plugins
2.4.2620 Nov 2022
This release mainly fixes a few client bugs:
- Audio pops should be fixed.
- Positional audio in observer mode now uses the camera direction.
- Fixed a regression that caused some textures to render skewed.
- Fixed the Machine Gun firing continuously when the mouse wheel is used to fire.
2.4.248 Mar 2022
This release works around an event polling regression in SDL 2.0.20 that caused our game to appear unresponsive. There's a few other small changes as well.


