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Prism

Trigger and mix live visuals

CutWire Studios ✓ Verified

org.cutwire.Prism
View on Flathub ↗

Prism is a beginner-friendly live visuals app for triggering clips and compositing overlays in real time. Made for school events, small concerts, and sports, it combines instant clip triggering with hands-on control of the program output.

Instead of a fixed grid, clips live on a node-based canvas with groups, transform contexts, and audio routing — click to trigger, with no scenes or playlists to manage.

Features:

  • Node-based clip canvas with groups, transform contexts, audio routing, and a VJ hotkey grid
  • Many source types: video, images, slideshows, webcams, screen and window capture, GLSL shaders, HTML/QML overlays, text, Lua scripts, NDI inputs, and phone cameras over WebRTC
  • Live A/B deck mixing with a crossfader and per-deck speed control
  • Per-clip trim, crop, transform, and composited text/image overlay editing
  • Audio spectrum analysis driving shader inputs, plus master audio routing
  • Reusable asset library with drag-and-drop onto the clip canvas
  • Program output hub: mirror windows, optional NDI output, virtual-camera output, and program video/audio recording
  • Panic controls: instant blackout, freeze-frame hold, and stay-tuned overlay
  • OBS WebSocket integration and network remote control
  • Session save and load with autosave and smart asset relinking

Screenshots

The main window with asset library, node graph canvas, and control panel
The main window with asset library, node graph canvas, and control panel
Wiring inputs, effects, and outputs on the node graph canvas
Wiring inputs, effects, and outputs on the node graph canvas
Choosing from many supported media source types
Choosing from many supported media source types
Applying live video effects in a process node
Applying live video effects in a process node
Compositing animated text overlays onto a source
Compositing animated text overlays onto a source
Editing composited text and image overlays
Editing composited text and image overlays
Designing dynamic HTML overlays in the built-in visual editor
Designing dynamic HTML overlays in the built-in visual editor
Generating live overlays with the embedded Lua scripting runtime
Generating live overlays with the embedded Lua scripting runtime

Observed history

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Upstream releases

Release notes supplied by the developer. These dates are not Flathub package publication times.

0.1.210 Jul 2026

This release brings GPU-accelerated layer composition, a wider set of audio and shader tools, and Windows platform fixes.

  • Layer composition now runs on the GPU, with smoother scrubbing and playback
  • New audio capture node, enhanced audio analysis, and more FFT-driven shader types including particle terrain and wave curtain
  • Improved process nodes, script node experience, and node menu
  • Windows audio capture support and fixes for platform-specific launch issues
  • Fixed shader decay after audio pause and sources not refreshing after edits
0.1.16 Jul 2026

This release adds an audio effect chain, and several audio and platform fixes.

  • Audio effect chain support with a redesigned dial-based effect UI
  • Fixed a Flatpak sandbox permission issue by prompting for a recording save directory
0.1.017 Jun 2025

First public release. Trigger clips from a node-based canvas, mix two decks with a crossfader, composite text and image overlays, and send the program out over NDI, a virtual camera, or a recording.