LÖVE is an awesome 2D game framework for Lua.
Screenshots
Observed history
| App | Change | Version | When ↓ |
|---|---|---|---|
| updated | 11.5 | 18 Sept 2026 |
Upstream releases
Release notes supplied by the developer. These dates are not Flathub package publication times.
11.53 Dec 2023
No release notes supplied.
11.42 Jan 2022
- Added a variant of love.filesystem.newFileData which accepts a Data object.
- Added Body:getLocalPoints.
- Added Font:getKerning.
- Added support for r16, rg16, and rgba16 pixel formats in Canvases.
- Added Shader:send(name, matrixlayout, data, ...) variant, whose argument order is more consistent than Shader:send(name, data, matrixlayout, ...).
11.311 Jan 2020
No release notes supplied.
