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Tiled

General purpose map editor

Thorbjørn Lindeijer ✓ Verified

org.mapeditor.Tiled
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Tiled is a general purpose 2D level editor with powerful tile map editing features. It’s built to be easy to use and is suitable for many type of games.

The Tiled map format is supported by a large amount of game engines and libraries. In addition, Tiled supports plugins to read and write map formats other than its own map format.

Screenshots

Annotate your map with objects
Annotate your map with objects
Automate placement of terrain transitions
Automate placement of terrain transitions

Observed history

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Upstream releases

Release notes supplied by the developer. These dates are not Flathub package publication times.

1.12.227 May 2026
  • Added whitespace trimming for custom property names (with Praagya26, #4486)
  • Reduced animated tile marker opacity during terrain editing (by Huy Vũ, #4449)
  • Fixed ability to change properties after deselecting the current object (#4440)
  • Fixed Properties view getting stuck with updates disabled (#4506)
  • Fixed copy/paste of list properties losing item types (#4514)
  • Fixed resolving of class members values in lists on export (#4525)
  • Fixed locale-aware parsing of numbers in expression-capable spin boxes
  • Fixed Tile Animation Editor update after tileset image reload (#3923)
  • Fixed runtime language switching in many editor widgets and models (by SIDDHAARTHAA, #4411)
  • Fixed multi-object selection bounding box for point objects (by Mollah Hamza, #4401)
  • Fixed non-tile locations in wrapping Tilesets view being selectable (#3498)
1.12.125 Mar 2026
  • Fixed Properties view flicker when switching between objects or files (#4460)
  • Fixed selection mode indicator to not toggle on Alt when it would move objects (by kunal649, #4434)
  • Fixed status bar pixel coords being rounded instead of floored (by kunal649, #4426)
  • macOS: Fix ability to choose type when adding properties (#4459)
1.12.012 Mar 2026
  • Rewritten Properties view to enable direct widget interaction (#4045)
  • Added support for lists in custom properties (#1493)
  • Added capsule object shape (by Jocelyn, #2153)
  • Added Oblique map orientation, skewing X and/or Y axis (#2917)
  • Added support for per-object opacity (by jcbk101, #4031)
  • Allow filtering tilesets by name in the tileset dock (with dogboydog, #4239)
  • Allow changing the values of number inputs using expressions (with dogboydog, #4234)
  • Added support for SVG 1.2 / CSS blending modes to layers (#3932)
  • Added support for natural sorting of project files (by Edgar Jr. San Martin, #4284)
  • Added button to toggle Terrain Brush to full tile mode (by Finlay Pearson, #3407)
  • Added square selection and expand-from-center to Rectangular Select tool (#4201)
  • Added status info for various Stamp Brush, Terrain Brush and Eraser modes (#3092, #4201)
  • Added Escape to clear tile selection when any tile related tool is selected (#4243)
  • Added Escape to cancel tile selection and shape drawing operations
  • Added Backspace to remove the previously added point while creating or extending polygons and polylines (#4372)
  • Added a "Go to Tile" action to jump to specific coordinates (by PoonamMehan, #4348)
  • Made the shortcut for current tool switch to previous tool (#4280)
  • Allow canceling Select Same Tile, Magic Wand and Bucket Fill operations with right-click and Escape
  • Allow dragging over multiple tiles with Select Same Tile, Magic Wand and Bucket Fill tools (#4276)
  • Allow zooming in on areas outside the map bounds (by kunal649, #3860)
  • Don't switch to Edit Polygons tool on double-click with Alt pressed
  • Adjust world map position when resizing a map with offset (#4270)
  • Added export plugin for Remixed Dungeon (by Mikhael Danilov, #4158)
  • Added "World > World Properties" menu action (with dogboydog, #4190)
  • Added Delete shortcut to Remove Tiles action by default and avoid ambiguity (#4201)
  • Fixed selection to be preserved when toggling dynamic wrapping (by Mollah Hamza, #4385)
  • Fixed tileset tabs to fall back to filename in case of unnamed tilesets (by Sid, #4360)
  • Fixed alpha component of tint color not applying correctly to opaque images (by Roland Helmerichs, #4310)
  • Fixed panning with space bar not always working on first click (with Oval, #4338)
  • Fixed undo behavior after resizing objects certain ways (by Kanishka, #4339)
  • Fixed suggesting filename with trailing dot when export filter is unset (by Sid, #4368)
  • Fixed snapping mode sync across instances (by Sid, #4364)
  • Fixed missing error message when 'Export as Image' fails (by kunal649, #4397)
  • Scripting: Added API for custom property types (with dogboydog, #3971)
  • Scripting: Added TileMap.chunkSize and TileMap.compressionLevel properties
  • Scripting: Added optional defaultValue and toolTip params to Dialog add widget methods (by Oval, #4358)
  • Scripting: Added tiled.session to read and write session properties (by Kanishka, #4345)
  • Scripting: Added MapEditor.selectedTool and MapEditor.tool (#4330)
  • Scripting: Fixed the `fileName` property of map/tileset passed to `FileFormat.write` (by Shuvam Pal, #4359)
  • AutoMapping: Don't match rules based on empty input indexes
  • AutoMapping: Optimized reloading of rule maps and load rule maps on-demand
  • tBIN plugin: Added support for the tIDE XML format (by Casey Warrington, #4308)
  • Windows: Fixed issue with opening Tile Animation Editor (#4223)
  • macOS: Add Cmd+Shift+[ and Cmd+Shift+] shortcuts to switch tabs (by Oval, #4344)
  • macOS: Fixed crash when JS code is JIT-compiled (#4218)
  • Workaround tileset view layout regression in Qt 6.9
  • Raised minimum supported Qt version from 5.12 to 5.15.2
  • AppImage: Updated to Sentry 0.12.8
  • Updated Bulgarian translation
1.11.228 Jan 2025
  • YY plugin: Fixed compatibility with GameMaker 2024 (#4132)
  • Fixed crash while handling file reloads without any files opened
  • Fixed crash when closing the last file with multiple custom properties selected
  • snap: Fixed crash on startup on Wayland
  • AppImage: Updated to Sentry 0.7.19