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Enigma

Puzzle game

Ralf Westram

org.nongnu.enigma
View on Flathub ↗

Enigma is a puzzle game where the player controls a marble with their mouse to uncover matching sets of stones.

While Enigma starts out simple, soon you will encounter a wide range of mazes, lasers and traps to stop you from your goal. You need dexterity, intelligence, patience, and curiosity to succeed.

Enigma features over 1000 levels with ever new objects, problems, and challenges.

Screenshots

"The Gordian Knot" by Ronald Lamprecht
"The Gordian Knot" by Ronald Lamprecht
Example Level
Example Level
Example Level
Example Level

Observed history

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No observed changes yet.

The initial import establishes a baseline. Future version changes will appear here.

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Upstream releases

Release notes supplied by the developer. These dates are not Flathub package publication times.

1.3026 Aug 2021

Changes in Version 1.30 (relative to 1.21)

User-Visible Changes

  • New translations: Bosnian, Chinese, Japanese, Norwegian, and Slovene
  • New game objects: forward floors, glass marble, st_inkwell, st_portal_glass, st_document, st_pebble
  • 116 new main-pack levels (now a total of 1100 main-pack levels, plus 22 tutorials, 1119 sokoballs, 95 pentominoes, 268 dejavus, and 2 training levels; altogether 2606)
  • window can be resized
  • middle mouse key can be customized

Internal changes

  • switched from SDL 1.2 to SDL 2.0
  • several bug fixes
  • support for additional tilesets
  • use of tinygettext instead of gettext

List of shortcomings / known bugs

  • Rescaling the application window introduces graphical artifacts: Better use fixed window sizes for now.
  • Not all fullscreen modes are available yet, in particular no vertical screen modes. If you use a vertical screen, please use Enigma in windowed mode.
  • On Windows 7, after playing or finishing a level, the mouse cursor is trapped inside Enigma's window (but not frozen). Enigma can still be operated and exited via the main menu or the game menu, though.