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X-Moto

2D motocross platform game

X-Moto Contributors

org.tuxfamily.XMoto
View on Flathub ↗

X-Moto is a side-scrolling 2D motocross platform game where the objective is to collect all the floating items in the level and proceed to the checkered finishing ball. The motocross bike that the player rides in xmoto has a lot of bounce, and the if the player hits their head on any solid object the level has to be restarted.

There are hundreds of levels available in X-Moto, both included in the initial install, and downloadable from the Internet. There is also the ability to challenge fastest times with other players from around the world. and saved ghost data to visually see the runs of other players through the levels.

Screenshots

Mind the gap
Mind the gap
Wheelie in the moonlight
Wheelie in the moonlight
In a loop
In a loop

Observed history

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No observed changes yet.

The initial import establishes a baseline. Future version changes will appear here.

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Upstream releases

Release notes supplied by the developer. These dates are not Flathub package publication times.

0.6.331 Mar 2025

Changes

  • Website and game server migrated from Tuxfamily to xmoto.org
  • Updated Russian translation
  • Updated French translation
  • Updated Galician translation
  • Added support for building on macOS arm64
  • Fullscreen mode now uses borderless fullscreen instead of exclusive fullscreen
  • Fixed broken AppImage support
  • Fixed 'Hide sprites in ugly mode' hiding all sprites
  • Fixed broken script action key assignment
  • User-defined keys can now be reset to default in the options
  • Other minor bug fixes
0.6.25 Mar 2023

Changes

  • X-Moto now uses SDL2 for window handling, input, etc.
  • Added Shortcut to view level info
  • Added Shortcut for connecting / disconnecting from the server
  • Added Button for clearing level cache
  • Added File drag & drop support
  • Added File associations
  • Added Support for high refresh rate screens
  • Improved controller support in menus
  • Default theme changed to 'Classic'
  • Safemode now prevents you from restarting in the death screen if a checkpoint has been reached
  • In 'beating mode', if you have not reached a checkpoint, the 'return to checkpoint' key takes you to the start of the level
  • Log files are now kept for longer
  • Improved UI text boxes (with pasting support and word jumping etc)
  • Admin console is now scrollable
  • Added Hide sprites in ugly mode and minimap option
  • Added Max frame rate option
  • Added Native/software cursor option
  • Updated Russian, Swedish and Danish translations
  • Fixed the window not being properly focused when alt-tabbing
  • Fixed various memory leaks and crashes