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Absolute Infinity

Explore, trade, and fight in a 2D galaxy.

Acei.us ✓ Verified

us.acei.AbsoluteInfinity
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Fly your own ships

Pilot a range of vessels, starting in a scrappy shuttle and work your way up to powerful capital ships. Purchase or craft upgrades for your ships, and outfit them to suit your style of play.

Craft and trade

Systems have markets that shift with supply, demand, and what you do to them. Haul goods from star to star and turn a profit by buying low and selling high. Or, mine and source ingredients yourself to craft over 50 unique items and sell them for a bigger profit.

Ship-to-ship combat

Hunt pirates, defend your cargo, and fight through anyone between you and the truth. Every projectile is simulated, and each hit carries weight. Slug it out in close quarters combat, or build a missile boat and blow your enemies out of the sky from a distance. The choice is yours.

Mod Support

Absolute Infinity's custom engine was built from the ground up with extensibility in mind, and comes with the same tools used to create it. You can extend the game by adding new ships, quests, items, and more.

Screenshots

Flying in space near a space station
Flying in space near a space station
A view of the solar system map
A view of the solar system map
Docked in a space station
Docked in a space station
Combat near a star
Combat near a star

Observed history

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Upstream releases

Release notes supplied by the developer. These dates are not Flathub package publication times.

0.8.0.030 Jul 2026

Eight-Zero fully overhauls combat, fleshes out piracy, and a new opening questline to Absolute Infinity. The editor has been fully reworked, and the engine has been upgraded to be even more extensible than before.

0.7.0.025 May 2026

This update brings new content, art, quality of life improvements, and many bugfixes. It also has over 30 new items and recipies, and is an 80% performance improvement over prior versions.

  • Added utl_goto command to console
  • Added more content to the main questline
  • Added the ability to zoom/pan in a galaxy map
  • Added recipes to reclaim metals from other items
  • Added a changelog to the main menu
  • Added a new play test feedback form to the main menu
  • Added base speed display to hull stats
  • Added a directions widget to the HUD
  • Added an objective menu to the HUD
  • Added spatial partitioning to the physics engine (physics is 80% faster now)
  • Added fade in when docking
  • Added casino operator NPC to International Starport
  • Added new earth art
  • Added Wayland Support
  • Added junk item Tainted Scraps
  • Added junk item Atomic Waste
  • Added weapons item Atomic Weapons
  • Added weapons item Railgun Ammunition
  • Added resource item Oxygen
  • Added resource item Nitrogen
  • Added resource item Tin
  • Added resource item Aluminium
  • Added resource item Platinum
  • Added resource item Gold
  • Added resource item Cobalt
  • Added resource item Silicon
  • Added resource item Chlorine
  • Added resource item Tungsten
  • Added intermediate item Patch Kits
  • Added intermediate item Amyl
  • Added intermediate item Silica
  • Added intermediate item Batteries
  • Added intermediate item Reinforced Carbon/Carbon
  • Added intermediate item Textiles
  • Added intermediate item Steel
  • Added technology item Hydrazine
  • Added technology item Antimatter Fuel
  • Added technology item Coolant
  • Added technology item Hypergol
  • Added technology item Surface Insulation Tile
  • Added technology item Lightweight Spaceframe
  • Added technology item Escape Pod
  • Added technology item Advanced Electronics
  • Added technology item General Purpose Computer
  • Added agricultural item Fertilizer
  • Added medical item Antidepressents
  • Added unique sounds for toggling controls on or off
  • Replaced the main menu ships with a disabled ant
  • Replaced art for the FI-1
  • Replaced art for the Falcon
  • Replaced art for the VLV Catalyst
  • Replaced "insufficient jump range" message with "need at least X range"
  • The galaxy map now also shows the cheapest possible route in this scenario
  • Hid items that can't be crafted from the fabrication menu
  • Changed the "Exit" button on a pause menu to say "Main Menu"
  • Moved the navbox to the top right
  • Moved the info panel to the top center
  • Changed the tree starmap to show star sprite
  • Reduced torpedo mass
  • Automatically target final boss on warp-in
  • Crash reports are now logged to %APPDATA%/aceius/project4/crashreport.txt
  • Show the exterior view of the station when docked
  • Moved sensor overlay to minimap
  • Fixed completed missions causing hint popups
  • Fixed the crash reporter not logging/reporting crashes
  • Fixed ship not angling towards the next star system correctly
  • Fixed the settings menu accepting negative numbers
  • Fixed the player being able to target their own ship
  • Fixed repeating fade-in/fade-out effects
  • Removed unused files from the asset folder

Flatpak

  • Added Wayland Support

Editor

  • Added validation tool
  • Added random number generator
  • Added a spreadsheet view for items
  • Improved dirty indicators
0.6.0.019 Apr 2026
  • Add "Integrity" as a possible name for NPC ships
  • Add proceedural mission system
  • Add "Jobs" page to space stations
  • Add delivery missions
  • Add mining missions
  • Add new codex entries
  • Added tutorials for new mission types
  • Added new lore entries & revised old ones
  • Add new splash screen
  • Add new win screen
  • Add flash on top-right hint
  • Fix bug with inventory panel not updating
  • Fix bug where $0 transactions appear in wallet
  • Fix console getting clogged with messages even after clear was run
  • Fix mouse cursor not changing when buttons are hovered (only took me a year to notice)
  • Fix fading-out effect blocking pause screen if opened
  • Fix quest names bleeding out journal
  • Fix messages from NPC's ships appearing in player message queue
  • Optimizations
  • And other small improvements :)
0.5.12.07 Apr 2026
  • Added camera shake effects
  • Update main menu
  • Update app metadata
  • Show build IDs in game