Tilemap Studio
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects
io.github.Rangi42.tilemap-studioA tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, or TG16 projects. Specifically meant to support the pret disassemblies like pokered, pokecrystal, and pokeemerald; as well as hacks including Polished Crystal, Red++, Orange, Prism, and many more.
Inspired by tools like Tilemap Creator, NTME, GSC Town Map Editor and Karteneditor, but implemented with C++ and FLTK, and with support for multi-platform tilemaps as well as Pokémon-specific formats.
Screenshots
Observed history
| App | Change | Version | When ↓ |
|---|---|---|---|
| updated | 4.0.1 | 18 Sept 2026 |
Upstream releases
Release notes supplied by the developer. These dates are not Flathub package publication times.
4.0.11 Nov 2021
- Import and export .asm tilemaps
- Confirm before closing a modified tilemap to open one from Image to Tiles
- Support 1bpp and 2bpp .NCGR graphics files
- Support Animator Pro .COL palette files
- Improve compatibility with international characters in filenames
4.0.029 Aug 2021
No release notes supplied.
3.3.02 Jun 2021
No release notes supplied.
3.2.213 Nov 2020
No release notes supplied.

