chiaki-ng
Free and Open Source Client for PlayStation Remote Play
Street Pea ✓ Verified
io.github.streetpea.Chiaki4deckchiaki-ng is the next-generation of Chiaki, adding new features and ongoing support as the original project (Chiaki) is in maintenance mode. It is a free and Open Source Client for PlayStation 4 and PlayStation 5 Remote Play. It can be used to play in real time on a PlayStation as long as there is a network connection.
Screenshots
Observed history
| App | Change | Version | When ↓ |
|---|---|---|---|
| updated | 1.10.0 | 6 Oct 2026 |
Upstream releases
Release notes supplied by the developer. These dates are not Flathub package publication times.
1.10.02 Apr 2026
This release provides the following improvements:
- improve streaming quality and stability with better queueing, reset handling, congestion control, and streaming metrics
- add an OpenGL renderer backend plus major renderer and libplacebo fixes, adaptive queue depth, and custom upscalers
- add VSync support plus spatial upscaler presets under settings->video->Render
- improve PSN remote play reliability with configurable NAT port guessing and holepunching fixes
- rework audio, microphone, and haptics paths for better recovery and fewer failure cases
- fix macOS ARM rendering, crash-on-exit, and controller input issues, and add iOS/tvOS compilation support
1.9.910 Aug 2025
This release provides the following improvements:
- allow using custom path for Steam when creating Steam shortcut
- allow disabling keyboard and mouse touch
1.9.710 May 2025
This release provides the following improvements:
- add streamer option for people sharing their screen (hiding sensitive info from UI)
- limit filesystem access for flatpak to least necessary privileges
- fix potential freeze when switching between workspaces
- set player index based on data coming from console
- disable fragmentation after senkusha to opfix potenttimize performance
- fix issue where console could fail to start a session when waiting for login pin
- enable psn hosts to appear immediately after registering a console (instead of only after restarting the program after registration)
- increase max slots as the current slot limit could cause problems at high bitrates
1.9.625 Feb 2025
This release provides the following improvements:
- improve controller mapping by adding support for many more controllers and improving support of existing controllers
- greatly improve success rate for generating remote connection via PSN tokens via in-app browser
- fix issue where console that becomes available right after clicking on it is never recognized as available, causing you to have to relaunch to begin a session
- add option to disable audio and/or video
- add ability to disable or alter stream shortcut
- fix issue where remote connection via PSN fails if UPNP gateway is discovered but mapping fails
- prevent Linux guests from sleeping/turning on screensaver if there is active controller movement
- remove dependency on hidapi-hidraw from appimage
- add native wayland support for flatpak and appimage
- fix delay in adaptive triggers when using DualSense in bluetooth mode
- tweak haptic rumble code for higher accuracy
- add option to set stream stats to always on in audio/wifi
- adjust rumble intensity based off of console setting
- fix address not automatically being filled in for regular registration
- improve DualSense controller rumble
- fix issue where DualSense could lose its haptics/rumble after connecting while low on battery
- allow configuring true haptic intensity manually
- small improvements to settings UI
- change audio size buffer to slider in 10ms increments
- change bitrate to slider in 1 Mbps increments
- change bitrate to default for its resolution when changing resolution
- disable Steam on-screen keyboard in desktop mode on Steam Deck as it performs erratically
