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chiaki-ng

Free and Open Source Client for PlayStation Remote Play

Street Pea ✓ Verified

io.github.streetpea.Chiaki4deck
View on Flathub ↗

chiaki-ng is the next-generation of Chiaki, adding new features and ongoing support as the original project (Chiaki) is in maintenance mode. It is a free and Open Source Client for PlayStation 4 and PlayStation 5 Remote Play. It can be used to play in real time on a PlayStation as long as there is a network connection.

Screenshots

chiaki-ng screenshot

Observed history

App ChangeVersionWhen ↑
updated1.10.06 Oct 2026

Upstream releases

Release notes supplied by the developer. These dates are not Flathub package publication times.

1.10.02 Apr 2026

This release provides the following improvements:

  • improve streaming quality and stability with better queueing, reset handling, congestion control, and streaming metrics
  • add an OpenGL renderer backend plus major renderer and libplacebo fixes, adaptive queue depth, and custom upscalers
  • add VSync support plus spatial upscaler presets under settings->video->Render
  • improve PSN remote play reliability with configurable NAT port guessing and holepunching fixes
  • rework audio, microphone, and haptics paths for better recovery and fewer failure cases
  • fix macOS ARM rendering, crash-on-exit, and controller input issues, and add iOS/tvOS compilation support
1.9.910 Aug 2025

This release provides the following improvements:

  • allow using custom path for Steam when creating Steam shortcut
  • allow disabling keyboard and mouse touch
1.9.710 May 2025

This release provides the following improvements:

  • add streamer option for people sharing their screen (hiding sensitive info from UI)
  • limit filesystem access for flatpak to least necessary privileges
  • fix potential freeze when switching between workspaces
  • set player index based on data coming from console
  • disable fragmentation after senkusha to opfix potenttimize performance
  • fix issue where console could fail to start a session when waiting for login pin
  • enable psn hosts to appear immediately after registering a console (instead of only after restarting the program after registration)
  • increase max slots as the current slot limit could cause problems at high bitrates
1.9.625 Feb 2025

This release provides the following improvements:

  • improve controller mapping by adding support for many more controllers and improving support of existing controllers
  • greatly improve success rate for generating remote connection via PSN tokens via in-app browser
  • fix issue where console that becomes available right after clicking on it is never recognized as available, causing you to have to relaunch to begin a session
  • add option to disable audio and/or video
  • add ability to disable or alter stream shortcut
  • fix issue where remote connection via PSN fails if UPNP gateway is discovered but mapping fails
  • prevent Linux guests from sleeping/turning on screensaver if there is active controller movement
  • remove dependency on hidapi-hidraw from appimage
  • add native wayland support for flatpak and appimage
  • fix delay in adaptive triggers when using DualSense in bluetooth mode
  • tweak haptic rumble code for higher accuracy
  • add option to set stream stats to always on in audio/wifi
  • adjust rumble intensity based off of console setting
  • fix address not automatically being filled in for regular registration
  • improve DualSense controller rumble
  • fix issue where DualSense could lose its haptics/rumble after connecting while low on battery
  • allow configuring true haptic intensity manually
  • small improvements to settings UI
  • change audio size buffer to slider in 10ms increments
  • change bitrate to slider in 1 Mbps increments
  • change bitrate to default for its resolution when changing resolution
  • disable Steam on-screen keyboard in desktop mode on Steam Deck as it performs erratically